Captain Dapper Vanhelden
From Ditjes&Datjes
Captain Dapper Vanhelden used to be a genuine hero and he is still famous for his time on the Soldier's Wall, standing beside ancient warforged to defend the empire against numerous hordes of demons. Now, fifteen years later, he is an old, fat and pathetic caricature of the man he used to be, who lost all of his former skills. Using his numerous insignia and honorable resignation batch to get the odd job as tutor to spoiled young noblemen, he spends all his money on licquor and whores. At least, until recently when he became part of the posse that cleaned up the town of Tombstone from its criminial segments. Through their youthly influence he is slowly regaining some of his former confidence and skills, and even his gut seems to be slinking away!
But what will happen, when whatever made the good captain resign his post all those years ago, comes back to haunt him?
Others about Captain Dapper
- "♫ He's all in all, just another prick from the wall ♫" Garret Jr. ;)
- "For a male, overweight, old drunk he sure can fight! I wonder why he gave up his old career?" - Althaea Truth Seeker
- "At least he can be trusted to be there when you need him. If he's not drunk. Or getting laid. Or..." - Mouse
- "Dapper does not bend. Let us just hope this does not mean that he will break instead." Althaea Taint Slayer
Stats
====== Created Using Wizards of the Coast D&DI Character Builder ====== Capt. Dapper, level 5 Human, Fighter Fighter Talents: One-handed Weapon Talent FINAL ABILITY SCORES Str 19, Con 16, Dex 14, Int 8, Wis 14, Cha 10. STARTING ABILITY SCORES Str 16, Con 15, Dex 14, Int 8, Wis 14, Cha 10. AC: 21 Fort: 21 Reflex: 19 Will: 17 HP: 60 Surges: 12 Surge Value: 15 TRAINED SKILLS Streetwise +7, Endurance +8, Heal +9, Athletics +9 UNTRAINED SKILLS Acrobatics +2, Arcana +1, Bluff +2, Diplomacy +2, Dungeoneering +4, History +1, Insight +4, Intimidate +2, Nature +4, Perception +4, Religion +1, Stealth +2, Thievery +2 FEATS Human: Action Surge Level 1: Weapon Proficiency (Bastard sword) Level 2: Toughness Level 4: Weapon Focus (Heavy Blade) POWERS Fighter at-will 1: Cleave Fighter at-will 1: Footwork Lure Bonus At-Will Power: Tide of Iron Fighter daily 1: Comeback Strike Fighter daily 5: Rain of Steel Fighter encounter 1: Shield Bash Fighter encounter 3: Sweeping Blow Fighter utility 2: Boundless Endurance ITEMS Magic Bastard sword +1, Evil Eye Fetish +2, Luckbender Gloves (heroic tier), Shield of Eyes Heavy Shield (heroic tier), Scale Armor ====== Created Using Wizards of the Coast D&DI Character Builder ======
