Captain Dapper Vanhelden

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Sir Leopold Dapper, knight of Tombstone

Captain Dapper Vanhelden used to be a genuine hero and he is still famous for his time on the Soldier's Wall, standing beside ancient warforged to defend the empire against numerous hordes of demons. Now, fifteen years later, he is an old, fat and pathetic caricature of the man he used to be, who lost all of his former skills. Using his numerous insignia and honorable resignation batch to get the odd job as tutor to spoiled young noblemen, he spends all his money on licquor and whores. At least, until recently when he became part of the posse that cleaned up the town of Tombstone from its criminial segments. Through their youthly influence he is slowly regaining some of his former confidence and skills, and even his gut seems to be slinking away!

But what will happen, when whatever made the good captain resign his post all those years ago, comes back to haunt him?


Others about Captain Dapper

  • "♫ He's all in all, just another prick from the wall ♫" Garret Jr. ;)
  • "For a male, overweight, old drunk he sure can fight! I wonder why he gave up his old career?" - Althaea Truth Seeker
  • "At least he can be trusted to be there when you need him. If he's not drunk. Or getting laid. Or..." - Mouse
  • "Dapper does not bend. Let us just hope this does not mean that he will break instead." Althaea Taint Slayer

Stats

====== Created Using Wizards of the Coast D&DI Character Builder ======
Capt. Dapper, level 5
Human, Fighter
Fighter Talents: One-handed Weapon Talent

FINAL ABILITY SCORES
Str 19, Con 16, Dex 14, Int 8, Wis 14, Cha 10.

STARTING ABILITY SCORES
Str 16, Con 15, Dex 14, Int 8, Wis 14, Cha 10.


AC: 21 Fort: 21 Reflex: 19 Will: 17
HP: 60 Surges: 12 Surge Value: 15

TRAINED SKILLS
Streetwise +7, Endurance +8, Heal +9, Athletics +9

UNTRAINED SKILLS
Acrobatics +2, Arcana +1, Bluff +2, Diplomacy +2, Dungeoneering +4, History +1, Insight +4,
Intimidate +2, Nature +4, Perception +4, Religion +1, Stealth +2, Thievery +2

FEATS
Human: Action Surge
Level 1: Weapon Proficiency (Bastard sword)
Level 2: Toughness
Level 4: Weapon Focus (Heavy Blade)

POWERS
Fighter at-will 1: Cleave
Fighter at-will 1: Footwork Lure
Bonus At-Will Power: Tide of Iron
Fighter daily 1: Comeback Strike
Fighter daily 5: Rain of Steel
Fighter encounter 1: Shield Bash
Fighter encounter 3: Sweeping Blow
Fighter utility 2: Boundless Endurance

ITEMS
Magic Bastard sword +1, Evil Eye Fetish +2, Luckbender Gloves (heroic tier), 
Shield of Eyes Heavy Shield (heroic tier), Scale Armor
====== Created Using Wizards of the Coast D&DI Character Builder ======
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